#ifndef ProjectArtColor_H
#define ProjectArtColor_H

#include "ProjectSandbox.h"

class ProjectArtColor : public ProjectSandbox
{
public:
    ProjectArtColor(const std::string &name = "Sandbox", CC::Scene* scene = nullptr);
	virtual ~ProjectArtColor();

	virtual void OnAttach() override;
	virtual void OnDetach() override;

    virtual void OnUpdate(CC::Timestep ts, std::string renderscene = "") override;
    
private:
    float time = 0.0;

};

#endif